3/31/2014

What's Next for Swamp Thing? IGN All

Last issue, Swamp Thing was introduced to the Sureen, a cult of humans who have worshiped the various Swamp Things throughout the ages. Their main purpose is to let a Swamp Thing be human for a brief time by allowing him to temporarily taking over one of their bodies.


Alec Holland decides to go on a humancation and, wouldn't you know it, it was all a trap! As soon as Alec made the switch, those claiming to be the Sureen took off their disguises, packed up the Swamp Thing body, and split. Meanwhile, the ceremonial brew the human drank turned out to be poison, leaving Alec in a dying body and without his awesome plant powers.


Needless to say, this has been an awesome yet harrowing chapter in Swamp Thing's life, which is why we can't wait to see what happens next!


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Trophy Wars: Metal Gear Solid 5 Ground Zeroes IGN PS3

There may not be a platinum in Ground Zeroes but there are still a bunch of trophies to extract. Let Colin and Greg be your guide.



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Splinter Cell: Blacklist Director Goes to WB Montreal IGN PS3

Patrick Redding, director of Tom Clancy's Splinter Cell: Blacklist, has left Ubisoft Toronto for Warner Bros. Montreal.


The job change is listed on Redding's LinkedIn profile (spotted by Kotaku columnist and Internet sleuth Superannuation), where the game designer notes that he was working on an unannounced title for Ubisoft Toronto before leaving this month for Warner Bros. Montreal. Redding is the creative director of an unannounced title at his new job.


Before serving as director for Splinter Cell: Blacklist, Redding directed Splinter Cell: Conviction and worked on the Far Cry franchise. He spent close to 10 years at Ubisoft, employed at Ubisoft Montreal before going to Ubisoft Toronto.


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Square Enix President Admits Company 'Lost its Focus', Will Refocus on JRPGs IGN PS3

Bravely Default appears to have reassured the company that focusing on the creation of JRPGs can pay dividends.



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Infamous: Second Son Spoilercast IGN All


PlayStation. Does the word send a chill down your spine? Does it caress your senses with wave upon wave of irresistible pleasure? No? Do you like PlayStation? Then you're certainly in the right place. Welcome to Podcast Beyond, your link to the IGN crew that pushes news, opinions and utter hilarity straight to your ears (and subsequently, your brain).


Have you beaten Infamous: Second Son? If the answer is yes, join Greg, Colin, and Altano as they have a SPOILER-FILLED discussion about Sucker Punch's latest PlayStation adventure.


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Splinter Cell: Blacklist Director Goes to WB Montreal IGN All

Patrick Redding, director of Tom Clancy's Splinter Cell: Blacklist, has left Ubisoft Toronto for Warner Bros. Montreal.


The job change is listed on Redding's LinkedIn profile (spotted by Kotaku columnist and Internet sleuth Superannuation), where the game designer notes that he was working on an unannounced title for Ubisoft Toronto before leaving this month for Warner Bros. Montreal. Redding is the creative director of an unannounced title at his new job.


Before serving as director for Splinter Cell: Blacklist, Redding directed Splinter Cell: Conviction and worked on the Far Cry franchise. He spent close to 10 years at Ubisoft, employed at Ubisoft Montreal before going to Ubisoft Toronto.


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'Completely New Type of Multiplayer' Coming to Trials Fusion IGN All

Trials Fusion will not include head-to-head online multiplayer when it releases on April 16. Instead, "a completely new type of online multiplayer mode" will be added in as a free update soon afterwards. IGN spoke with Trials Fusion creative director Antii Ilvessuo about this decision, as well as developer RedLynx's other big plans for the imminent new version of the physics-based racing/puzzle game.


"Local multiplayer will be part of Trials Fusion at launch, as we know our fans love that game mode: four buddies on one couch," Ilvessuo told IGN. "However, synchronous online multiplayer did not work as we would have hoped. We know by reviewing the metrics from Trials Evolution that the vast majority of players tried the mode, didn’t return to it and decided to focus their time on other parts of Trials. We even further polished that mode for the PC version, Trials Evolution: Gold Edition, but players still did not engage that feature and online multiplayer was less popular among all players.


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