http://feeds.ign.com/~r/ign/all/~3/2dVh09p1smc/marvel-knights-wolverine-origin-clip
6/28/2013
Marvel Knights Wolverine: Origin Clip IGN All
http://feeds.ign.com/~r/ign/all/~3/2dVh09p1smc/marvel-knights-wolverine-origin-clip
Google Reportedly Developing an Android Games Console IGN All
http://feeds.ign.com/~r/ign/all/~3/tlsm0eRa4fM/google-reportedly-developing-an-android-games-console
Nightmare Before Christmas Celebrates 20 Years on Blu-ray IGN All
Tim Burton's The Nightmare Before Christmas is celebrating its 20th anniversary this year with all-new 3D Blu-ray and standard Blu-ray Combo Packs.
Unfortunately, current details on the new set are slim, and special features have yet to be announced. The film has already been released on Blu-ray several times before, so it will be interesting to find out what's in store for this latest entry.
For now, all we know is that The Nightmare Before Christmas: The 20th Anniversary Edition is scheduled to hit stores on September 10, 2013, and is currently available for pre-order on Amazon. Stay tuned for more info in the coming months.
http://feeds.ign.com/~r/ign/all/~3/24u3HHfihDY/nightmare-before-christmas-celebrates-20-years-on-blu-ray
Need For Speed Rivals vs Other Next-Gen Racers IGN PS3
It’s a big year for racing games. At this year’s E3, every single press conference featured at least one driving game, and many seem to be boasting similar next-gen features. In a crowded category including Gran Turismo 6, Forza Motorsport 5, DriveClub and The Crew, EA showed off Need for Speed Rivals, the latest entry in the long-running series and the first title from EA's Ghost studio in Gothenburg.
In an interview with IGN, EA Labels president Frank Gibeau explained why he thinks Rivals stands out from the pack, plus commented on whether he thinks Need for Speed will continue to be an annualized franchise.
“I think we do a really good job capturing the feel of driving and getting the chase-or-be-chased feature,” Gibeau told IGN about Need for Speed. “A lot of the driving games we go up against are simulations. The way that we think about it internally is, that’s like going to the symphony. Ours is about going to a Jay-Z show. It’s rock and roll. It’s in your face. It’s a lot more about the visceral feel of driving through a billboard, doing a jump, but doing it in an authentic car, a car that looks and feels like a 911 should drive. We like to tell the stories of cops and racers. We like to tell stories in an open world. We think that the racing category, it used to be like 20 percent of the business back on the PS2. Now it’s single digits as far as a percentage of the overall business. We think that there’s a lot of innovation required to continue to keep driving as a category expanding. We think it’s the open world approach. We think it’s the competition approach. We think it’s the multiplayer approach.”
http://www.ign.com/articles/2013/06/28/how-need-for-speed-rivals-competes-with-other-next-gen-racers
Terminator Reboot Slated for Summer 2015 IGN All
http://feeds.ign.com/~r/ign/all/~3/S0rxNieBW8E/terminator-reboot-slated-for-summer-2015
Need For Speed Rivals vs Other Next-Gen Racers IGN All
It’s a big year for racing games. At this year’s E3, every single press conference featured at least one driving game, and many seem to be boasting similar next-gen features. In a crowded category including Gran Turismo 6, Forza Motorsport 5, DriveClub and The Crew, EA showed off Need for Speed Rivals, the latest entry in the long-running series and the first title from EA's Ghost studio in Gothenburg.
In an interview with IGN, EA Labels president Frank Gibeau explained why he thinks Rivals stands out from the pack, plus commented on whether he thinks Need for Speed will continue to be an annualized franchise.
“I think we do a really good job capturing the feel of driving and getting the chase-or-be-chased feature,” Gibeau told IGN about Need for Speed. “A lot of the driving games we go up against are simulations. The way that we think about it internally is, that’s like going to the symphony. Ours is about going to a Jay-Z show. It’s rock and roll. It’s in your face. It’s a lot more about the visceral feel of driving through a billboard, doing a jump, but doing it in an authentic car, a car that looks and feels like a 911 should drive. We like to tell the stories of cops and racers. We like to tell stories in an open world. We think that the racing category, it used to be like 20 percent of the business back on the PS2. Now it’s single digits as far as a percentage of the overall business. We think that there’s a lot of innovation required to continue to keep driving as a category expanding. We think it’s the open world approach. We think it’s the competition approach. We think it’s the multiplayer approach.”
http://feeds.ign.com/~r/ign/all/~3/HqZHEDHZDFs/how-need-for-speed-rivals-competes-with-other-next-gen-racers
Join IGN's Live Stream for The Wolverine IGN All
Join IGN editors Chris Carle, Jim Vejvoda and Greg Miller this Monday, July 1 at 2pm PST for an hour-long live stream chat dedicated to The Wolverine!
We'll discuss the upcoming film starring Hugh Jackman, as well as Wolverine's big screen and comic book histories. We'll also chat a bit about how video games have handled Wolverine thus far.
http://feeds.ign.com/~r/ign/all/~3/1ruyeGj2IHA/join-igns-live-stream-for-the-wolverine