As games have become more sophisticated, so too has their analysis, and there is a wealth discussion on the notion of game designers as 'auteurs' - a word more traditionally used in reference to film directors who are considered to have a unique and identifiable style to their work.
However, unlike in film criticism, which has had several decades to refine the tenets of what makes an auteur, the use of the term in gaming is malleable, since games are so inherently different to films. Games are often defined by their development studios rather than individual directors, the product of many pairs of hands rather than one; companies such as Insomniac and Valve have an identifiable style, but the flat organisation of their staff on display in their credits lacks the authorial stamp of the film director.
http://www.ign.com/articles/2013/07/26/the-architects-video-gamings-auteurs
No comments:
Post a Comment