11/16/2012

Call of Duty: Black Ops Declassified Review IGN PS3

If you’ve longed for a proper first-person shooter on Vita, one that makes excellent use of its unique capabilities and second analog stick, you’ll be sorely disappointed with Call of Duty: Black Ops Declassified. Declassified’s clumsy controls exacebate the frustration that comes from playing poorly designed single and multiplayer levels, while the horrible AI and lack of polish makes it feel like it was rushed out the door. No, this is not the Call of Duty you’ve been waiting for; it’s one you definitely need to avoid.


For all the criticisms leveled against the Call of Duty franchise, one thing that’s been pretty much untouchable when it comes to the console and PC versions is the responsiveness and precision of its controls. Declassified, however, doesn’t meet the mark. The controls feel floaty and the unchangeable aim acceleration made me constantly overshoot targets when trying to do small aim adjustments. The on-screen touch controls also function poorly, and I regularly hit them unintentionally simply because they’re either placed too close to one another or to the thumbsticks. This isn’t a matter of having to learn a new control system, it’s just unwieldy and aggravating to use.


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IGN PS3

http://www.ign.com/articles/2012/11/16/call-of-duty-black-ops-declassified-review

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