1/31/2013

Fluidity: Spin Cycle Review IGN All

It’s been a little over two years since Nintendo first brought us Fluidity. It debuted in late 2010 as a WiiWare download, and it quickly became one of the Wii Shop’s premier puzzlers by combining attractive visuals and excellent water physics with a tilt-based control scheme that was perfectly suited for the Wii Remote. Now the concept of guiding a little puddle of water through the colorful pages of a storybook is back in Fluidity: Spin Cycle – but things don’t flow quite as well here on 3DS.


The hardware itself is a hindrance, as in the original game you manipulated the Wiimote in your hands to tilt game levels on your TV to the left and right, allowing gravity to influence how your water puddle was splashing and falling around. But here, the game display is also in your hands. That means you’re constantly changing your grip, continuously repositioning your hands as you rotate your 3DS in full 360-degree circles to solve several stage’s puzzles.


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IGN All

http://feeds.ign.com/~r/ign/all/~3/PkYwcX7_1A4/fluidity-spin-cycle-review

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