PlayStation Vita may be capable of console-quality gaming, but its largely untapped strength rests in its potential to provide those experiences in commute-friendly, time-sensitive bursts. Soul Sacrifice straddles the line between delivering the depth typically found on console and the on-off-on-again routine of handheld gaming, and the result is something that will likely please Vita owners hungry for a quality, grind-heavy RPG.
Delivered by Mega Man creator Keiji Inafune, Soul Sacrifice suffers from problems endemic to likeminded games in the genre – think Monster Hunter or Phantasy Star Online – but it also does some unique things that help keep it fresh. While it can occasionally bog down in sheer repetition and the rampant overuse of monsters and maps, there’s something inherently and undeniably addicting about Soul Sacrifice.
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