Earlier this week, EA and DICE revealed Battlefield 4's new multiplayer gameplay, showcasing an insane new level of destructibility and the return of Battlefield 2's beloved commander mode. So, what's life like on the next-gen battlefield? In short: better in almost every way.
E3 attendees were given a chance to check out the same level showcased at EA's press conference, set in Shanghai. The demo was limited to conquest mode, which just like previous entries, consisted of two teams of 32 players battling for control of a series of capture points. The map is a city landscape that wraps around a bay, with flags following the general path of a central road. Players can traverse the level on foot, in vehicles, in boats, or for those willing to risk getting picked off from the docks, by swimming. The capture points, though following a fairly linear path, are located on the surface level, underground, or high-atop a massive skyscraper, making for a dynamic environment that teams can approach a number of different ways.
http://www.ign.com/articles/2013/06/12/e3-2013-battlefield-4-commanding-armies-and-toppling-skyscrapers
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