The Elder Scrolls Online has come a long, long way in a short period of time. When last we played the MMORPG, it lacked those that definitive Elder Scrolls feeling. Its exploration, combat, and nearly everything else was pure MMO in an Elder Scrolls skin – and it was incredibly attractive.
Zenimax Online has gone to great lengths to tune its online role-playing game toward the Elder Scrolls hardcore. Never mind the recently revealed first-person option. Everything in ESO makes sense in a way typical MMOs don’t. Brawling with wildlife works like it did in Skyrim: They’re simply part of the world, and you’ve stumbled into their habitat. Skeleton armies amass in haunted spaces. Quarantine guards go from good to villainous when you uncover their secret ploy to poison a Morrowind city.

http://www.ign.com/articles/2013/08/06/the-elder-scrolls-online-is-the-skyrim-sequel-you-want
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