Dave Cox, the producer of Konami’s Castlevania: Lords of Shadow series, recently chatted with IGN about what it’s been like to develop games in such a storied and established franchise. He even sounded-off on what he thinks the future holds for Castlevania now that MercurySteam – the Spanish developer at the reins of the series for several years – is ready to relinquish control.
Lords of Shadow 2 – the eagerly-awaited sequel to 2010’s Lords of Shadow – is finally on the horizon, and Cox notes that creating the game has been difficult. “It’s been challenging for a small team like ours, because rather than just knock out a sequel with more of the same, we wanted to address some of the shortcomings of the previous game,” he said. “This really meant starting again in terms of our technology, and that took a long time to develop and see results.”
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