9/30/2014

Sherlock Holmes: Crimes and Punishments Review IGN All

As far as games go, famed detective Sherlock Holmes has never looked or played better than he does in Sherlock Holmes: Crimes and Punishments. The latest in developer Frogwares’ adventure series uses Unreal Engine 3 for a much-needed graphics upgrade. The more disappointing news is that Holmes’ final deductions are based largely on a web of circumstantial evidence.


Crimes and Punishments takes place over the course of six perplexing, well-written cases that give Holmes ample opportunities to do what Holmes does best: Snoop around crime scenes for clues, interrogate suspects, and talk down to just about everyone he meets. Murder is afoot in each of the cases, but that doesn’t stop them from being diverse; from a gruesome death by whaling harpoon to an Egyptian-style ritual killing, the plots had me riveted. And like a good winding mystery, the person who did it is rarely the one you suspect initially.


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