The Vanishing of Ethan Carter begins with the words, “This game is a narrative experience that does not hold your hand.” That single sentence defines the gorgeous world of Ethan Carter perfectly: like Gone Home and Dear Esther, it’s a fantastic first-person exploration game that focuses on tone, freedom, and environmental storytelling in lieu of combat.
You play a detective on the trail of the titular missing boy in rural Wisconsin. You have the ability to see into the past and piece together memory fragments, which play out in the form of Ethan Carter’s great puzzles. These smart challenges reward you with bits of backstory and, and the actual act of solving them fit in with the eerie Lovecraftian tone.
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