12/02/2014

Geometry Wars 3: Dimensions Review IGN All

Right from the start of its Adventure mode, Geometry Wars 3: Dimensions doesn’t pull punches. The high scores required to unlock a new boss battle demand skillful runs through its minimalist maps, where the classic twin-stick shooter action wraps around the surface of giant three-dimensional shapes. That’s a good thing, especially when it’s so much fun for anyone to pick up and play. It’s disappointing that Dimensions doesn’t offer a ton of variety with its new map designs, but its tried-and-tested gameplay remains a strong score-based affair and a love letter to the golden era of arcade games.


Enemies come in all shapes and sizes in Geometry Wars games, and each one has a distinct personality. Blue diamonds slowly drift toward you while purple pinwheels float off into empty space without a care in the world. A school of green cubes never felt quite this menacing in a game before, but the way they bob and weave around bullets still gives me nightmares. This variety of opposition sets up tense moments that make Dimensions a fast-paced and challenging game to play solo or in co-op.


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