Returning to the isometric-perspective template set by Lara Croft and the Guardian of Light after watching Lara’s personality shine in last year’s Tomb Raider reboot seemed disappointing at first, but Lara Croft and the Temple of Osiris was quick to remind me that energetic adventure through visually impressive locations and dangerous, puzzle-filled ruins is what this series is all about. This story-light, puzzle-heavy, co-op adventure is almost as essential as Lara's third-person excursions.
There's really only one thing missing from this version of Lara Croft: personality. The high-angle isometric perspective may work in terms of showing large sections of the visually distinct temples and properly framing the brain-bending puzzles, but even when engaging in rare banter with her team of co-op allies, this iconic adventurer heroine doesn't show anything resembling emotion or even vulnerability as we watch her explore the gorgeous yet dangerous environments from afar.
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