2014 was a huge year for Dota 2 -- massive changes overhauled the entire meta, putting a stronger emphasis on kills while reducing the focus on early objectives. This significantly affected how I play Valve’s MOBA, and taught me a ton of valuable lessons, while spotlighting a lot of my flaws as a player.
So I asked my regular rotation of teammates how they’d like to improve in 2015. These are their New Year’s resolutions for Dota 2 in 2015.
I love me some hard carries. Name a Dota 2 Hero who becomes a massive threat in the later stages of the game and it's probably one of my most played characters: Medusa, Faceless Void, Spectre, and on and on and on.
These Heroes are easy to play, relatively, and that's the problem. In Dota 2, it's easy not to do stuff. What's harder is coordinating an early push with five people or striking an enemy while they're weak. That takes judgment, teamwork, excellent game sense, and a bit of luck. If I start picking Heroes who can fight early, I could secure an early victory... or I could fail and face a 45 to 60-minute uphill battle. That's a risk I'm often too nervous to take, and so I fall back on heroes who, with enough time and gold, will crush an enemy team. It works for me, but it's not making me much better at Dota.
http://ift.tt/1BIUJho
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