1/09/2015

Dead Island 2: Motion-Captured Cats and Co-op Calamity IGN All

Another of our Hot Games of 2015, Dead Island 2 had perhaps the most memorable trailer of E3: Blond-haired California pretty boy puts in his headphones, goes jogging along the beach, and is completely oblivious to the zombie-inflicted madness and destruction happening behind him. It struck the perfect tone of comedic absurdism and made us extra excited to learn more about this open-world zombie-basher. So we sat down with Deep Silver creative producer Jan Eric Lauble to get caught up on how the development team is doing as they ready the sequel for its 2015 bow.


The big question, of course, is “Why California?” “With the original Dead Island, we created the contrast of beautiful locations and the chaos of a zombie apocalypse,” Lauble said. “We allowed players to kill zombies on a tropical island where you normally would like to take your vacation. So for the sequel we wanted to capture the same spirit again and California is the perfect place to achieve this. Not only did California fulfill all the requirements with its beautiful and famous scenery, but it also gave us the possibility to introduce new themes to the franchise thanks to its wide variety of different locations, from the San Francisco


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