1/23/2015

Grey Goo Review IGN All

My first spoonfulls of Grey Goo were surprisingly tasty. I hadn’t realized how hungry I was for a polished, traditional real-time strategy game not made by Blizzard. Developer Petroglyph’s outside-the-box faction design left me with an odd aftertaste regarding balance in potential competitive play, but it definitely hit the spot.


The action takes place in the far future, where technologically advanced humans and a scrappy but noble alien race called the Beta face off against the Goo—self-replicating nanobots that seek to consume everything in their path. Allegiances change and new threats are revealed as events unfold, but there are no story-affecting choices to be made, and bonus objectives in each mission don’t carry over into any kind of advantage in future missions. It’s a setup that would have been par for the course when this type of game was in its heyday more than a decade ago, but has since been rendered almost rustic. Suffice it to say there are few surprises, but what’s here is well done.


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