2/27/2015

Oblitus Review IGN All

A voice speaks to me from beyond: “A new Harbinger awakens. Find me beneath the trees.” I’ve heard this voice and its message before, and I know I’ll be hearing it countless more times. With no saves or checkpoints, such is your often short-lived existence in the bleak and somber 2D action platformer world of Oblitus. How you decide to live that life makes up some of its best moments, while the manner in which you die often highlights its weaknesses.


Finding the speaker, Mudd, wherever he has randomly decided to spawn will mean defeating a towering and fearsome boss in one of three foreboding zones. Doing so will grant you passage to the final treacherous area, and whether you win or lose, the cycle will continue regardless. This type of conclusion may feel like a non-ending, and it’s not readily apparent that one of the few things that carries over is the collection of a hidden artifact piece that can unlock a “true ending”, especially if you missed it during your run. A skilled player can get to the end in just 25 minutes or less, but rest assured you will be spending countless hours (and deaths) building up to your perfect run, and countless more with the promise of unlocking new enhancements and the true ending. Even though only a few enemy placements, side paths, and item locations actually change in each iteration, it remains enjoyable enough that you’ll be constantly testing new strategies and trying to find the best upgrades - and getting the power of slow-falling wings, rapid-fire spears, or fire enchanted armor can make your run wildly different from not getting any upgrades at all.


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