3/02/2015

Blizzard Reiterates Commitment to WoW Subscription Fee IGN All

Following today’s news that World of Warcraft players will soon be able to buy game time without spending their real world cash, the MMO’s various detractors are likely to be crowing about the imminent demise of Blizzard’s behemoth. Their glee may be somewhat misplaced however, at least according to lead game designer Ion Hazzikostas.


“I don’t know if I would characterise this as in any way being a move away from WoW being a pure subscription MMO,” he said ahead of the news. “I think it’s just offering more access and flexibility in terms of how those subscriptions are paid. At the end of the day, every player in the game has an active subscription or a month of game time that’s been purchased by them or someone else in order to play the game. It’s just about the dual objective of broadening access and letting people have more flexibility about how they pay while striking a blow against the third-party goldselling market that’s been a blight on the game for such a long period of time."


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