3/07/2015

Castle Crashers Dev's Latest Has Blood, Guts, and Blueberries IGN All

No RPG player likes the word "streamlining." It's practically a synonym for "shallow" at this point - a word that warns you to temper your expectations and prepare for a game with fewer interesting choices and nuances than you'd like it to have. It's for that reason that I have trouble defining The Behemoth's Game 4 (the typical working title for them). Calling it a strategy RPG "lite" doesn't do it justice; neither does saying it's "streamlined." Let's just say what's important though: I didn't see Game 4 coming. In typical Behemoth style, it's completely different from what they've done before, and though it may be a fair bit simpler than, say, Final Fantasy Tactics or Fire Emblem, it kept me either chuckling or making interesting decisions for the full duration of the demo, and that's a great start.


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