4/02/2015

Bungie Used Science to Hook Players on Destiny IGN All

There's a purely scientific reason why people keep taking their Guardians back into the world of Destiny.


Speaking at GDC 2015, Bungie's John Hopson discussed how the developer so carefully created a game meant to hook players and keep them coming back time after time. The answer? Behavioral game design, the study of linking behavioral psychology to the tasks and rewards in game and observing a person's reactions and behaviors once faced with them.


Three years before Destiny's release, Bungie began testing it with a large group of people. After hours of play and data collection, the developer discovered there were five different player types in Destiny:



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