10/01/2013

The Legend of Zelda: A Link Between Worlds Will Buck Tradition IGN All

The Legend of Zelda: A Link Between Worlds will eschew traditional Zelda structure, Nintendo President Satoru Iwata said in today's Nintendo Direct.


While dungeons in previous Zelda titles had to be completed in a certain order, A Link Between Worlds will let players tackle the game however they see fit.


"From a certain point in this title, the order you approach each dungeon is up to you," Iwata said. "The player can decide how to progress through the story."


Facilitating this freedom is Ravio's Shop, where most of the items will be available near the beginning of the game. This bucks the Zelda norm of obtaining a dungeon's item, completing the dungeon with that item, and progressing through the story.


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