I’ve talked at length about how I haven’t been impressed when VR is shoehorned into traditional games with traditional mechanics, but rather how I’m impressed when VR exists in interactive, experiential bites. Hell, even at this year’s CES, I fell for the Samsung/Marvel VR demo, and that was little more than puttering around Stark Tower and feeling like you were truly a part of the space.
Well, just a few days after Marvel I had another VR-epiphany in the form of the Oculus Rift Crescent Bay. One of Oculus’ latest prototype, it surpasses the DK2 that we’ve written about many times by offering positional surround sound, 360 degree head tracking, and some of the clearest visuals I’ve ever seen on a VR headset. This demo isn’t new -- we covered the same thing back in September. But despite that, I felt/feel/will continue to feel the need to talk about my six and a half minutes inside of Crescent Bay. I don’t want to sound hyperbolic, but those 390 seconds may have made me a believer in VR.
http://ift.tt/1BVRBPq
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